![]() ![]() It truly does look brilliant, which is an opinion presumably echoed by the more than 7,000 Kickstarter backers who helped Book of Travels absolutely smash its funding targets since going live. ![]() I also absolutely love the unusual third-person perspective, which almost makes the game look as though it’s a side-scroller before you realize it’s possible to move in any direction.Īs you’ll hear in the below video, commentary from creative director Jakob Tuchten talks use through the game’s various mechanics and features, as well as explaining Might and Delight’s design ethos when conceptualizing how the team wanted people to engage with Book of Travels. It has a relaxing, pastel-like quality that goes hand-in-hand with the laid-back pace of its gameplay. You can even pop into teahouses to sip on a local brew and soak in the ambiance!Īnd that’s something you’ll certainly want to do given how strikingly beautiful Book of Travels’ art-style is. Most of your time is spent ambling around in a journey of discovery, interacting with NPCs, crafting, and generally role-playing as you please. To that end, Book of Travels been built around a design imperative not to push players too firmly in one direction there’s an overarching narrative, but the story content sort of exists in the background as opposed to forming a central pillar of the experience. There’s combat, too, of course, but it takes a backseat to the business of just role-playing your character and interacting with the world in different ways. The upcoming online RPG is being developed by Swedish indie studio Might and Delight, and from what I’ve seen so far it looks absolutely magical in a new 30-minute gameplay presentation that was published earlier this week.ĭescribed as a “Tiny Multiplayer RPG,” it’s a small-scale online game with a focus on exploration and discovery. And for that to happen we need to go to the foundation.Book of Travels isn’t a game that I was familiar with until earlier today, but I’ve not been able to stop thinking about it since. An Early Access version of Book of Travels, a 'Tiny Multiplayer Online Roleplaying Game' under development by game studio Might and Delight, will be released on August 9th for PC, Mac, and Linux. Simply put: we need to get Book of Travels to a place where we can start building it with brick and mortar rather than putting bandaids on it. The newest trailer for the upcoming 'TMORPG' game called Book of Travels reveals intriguing new gameplay details, including exploration and combat. New content tends to birth new problems for us to deal with when they get added, and for a team as small as ours it quickly becomes unsustainable. How can I find the best prices for Book of Travels CD keys compares the cheapest prices of Book of Travels on the digital downloads market. Our original plan was, as you may know, to continually flesh out the game with content in the form of additional features, levels, character forms and more - all of it along with a flow of patches with fixes on a regular basis throughout the Early Access period that we call "Chapter Zero".īut the truth is - and this is the part where we need to be brutally honest with ourselves - Book of Travels is nowhere near the level of polish we expected it to be at this point in its life cycle, nor where we need it to be to make it a successful product in the long term. Now, we've always said that we're going to be communicating our plans and priorities with you as they take shape and today I'm going to tell you about how they've changed recently. An Update on the Near Future for Book of Travelsīefore we get to the matter at hand I'd personally like to thank you on behalf of the entire team at Might and Delight for playing Book of Travels, engaging with each other on our social platforms and providing us with the invaluable feedback we need to improve and grow the game. ![]()
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